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	<title>Comments on: How Product Management is like &#8230; StarCraft?</title>
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	<link>http://www.productbeautiful.com/2006/09/30/how-product-management-is-like-starcraft/</link>
	<description>Building Product Management from the Ground Up by Paul Young</description>
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		<title>By: elizabeth</title>
		<link>http://www.productbeautiful.com/2006/09/30/how-product-management-is-like-starcraft/comment-page-1/#comment-66</link>
		<dc:creator>elizabeth</dc:creator>
		<pubDate>Thu, 25 Jan 2007 20:38:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.productbeautiful.com/2006/09/30/how-product-management-is-like-starcraft/#comment-66</guid>
		<description>While I&#039;ve been a fan of resource management games for years (StarCraft, MOO2, SimCity and all its variants), I never once drew the connection between my vocation and my amusements. It makes perfect sense!</description>
		<content:encoded><![CDATA[<p>While I&#8217;ve been a fan of resource management games for years (StarCraft, MOO2, SimCity and all its variants), I never once drew the connection between my vocation and my amusements. It makes perfect sense!</p>
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		<title>By: Andrew</title>
		<link>http://www.productbeautiful.com/2006/09/30/how-product-management-is-like-starcraft/comment-page-1/#comment-52</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Thu, 11 Jan 2007 05:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.productbeautiful.com/2006/09/30/how-product-management-is-like-starcraft/#comment-52</guid>
		<description>Try Master of Orion 2. Turn based games may not have the frantic clickiness of RTS, but the problems you ignore early or don&#039;t realise are there come back to haunt you time and time again.

Plan ahead, consider all the angles, pace yourself, build risk strategies, keep an eye on the competition but don&#039;t just copy, and overall remember what you are trying to achieve and focus on it.</description>
		<content:encoded><![CDATA[<p>Try Master of Orion 2. Turn based games may not have the frantic clickiness of RTS, but the problems you ignore early or don&#8217;t realise are there come back to haunt you time and time again.</p>
<p>Plan ahead, consider all the angles, pace yourself, build risk strategies, keep an eye on the competition but don&#8217;t just copy, and overall remember what you are trying to achieve and focus on it.</p>
]]></content:encoded>
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	<item>
		<title>By: Product Beautiful &#187; Blog Archive &#187; The Games We Play</title>
		<link>http://www.productbeautiful.com/2006/09/30/how-product-management-is-like-starcraft/comment-page-1/#comment-2</link>
		<dc:creator>Product Beautiful &#187; Blog Archive &#187; The Games We Play</dc:creator>
		<pubDate>Mon, 02 Oct 2006 06:16:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.productbeautiful.com/2006/09/30/how-product-management-is-like-starcraft/#comment-2</guid>
		<description>[...] Every PM plays The Game. Every Development organization plays The Game. This time it&#8217;s not StarCraft. [...]</description>
		<content:encoded><![CDATA[<p>[...] Every PM plays The Game. Every Development organization plays The Game. This time it&#8217;s not StarCraft. [...]</p>
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